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AI Insights · Timothy · October 2021

Top 5 Anime Games on Android in South Africa: Q3 2021

Discover the performance trends of the top 5 anime games on Android in South Africa during Q3 2021, including insights on weekly downloads, revenue, and active users.

Top 5 Anime Games on Android in South Africa: Q3 2021

The third quarter of 2021 showcased interesting trends for the top 5 anime games on the Android platform in South Africa. Here’s a detailed look into their performance based on data from Sensor Tower.

DRAGON BALL LEGENDS experienced a fluctuating revenue trend, peaking at approximately $3.3K in the week of June 28 and seeing a low of around $920 in the final week of September. Weekly downloads showed a slight decrease, starting at 2.6K in late June and ending at around 2K by the end of September. Active users remained relatively stable, averaging around 31K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE saw a significant spike in revenue during the first half of July, reaching about $3.8K, before declining to around $455 by the end of September. Weekly downloads followed a similar trend, starting at 3.2K in late June, peaking at 6.2K in mid-July, and then settling to around 2.4K by the end of the quarter. Active users experienced a slight decline from 13K in mid-July to around 10.5K at the end of September.

The Seven Deadly Sins had its highest revenue in late June at around $4.3K and saw a low of about $477 in early August. Weekly downloads were relatively low, starting at 847 in late June and dropping to around 228 by the end of September. Active users followed a downward trend, starting at around 1.8K and ending the quarter at approximately 1.1K.

Yu-Gi-Oh! Duel Links showed a consistent revenue trend, peaking at about $1.7K in late June and maintaining around $1.3K by the end of September. Weekly downloads fluctuated slightly, beginning at 366 in late June and peaking at 420 in the final week of September. Active users remained steady, averaging around 4K throughout the quarter.

Bleach:Brave Souls Anime Games saw its highest revenue in mid-July at approximately $1.3K and a low of $91 in mid-September. Weekly downloads started at 297 in late June and ended at 375 in the last week of September. Active users showed minor fluctuations, starting at around 2.3K and ending the quarter at approximately 2.3K.

For more detailed insights and data, you can visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021